7/1/2023 0 Comments Hello neighbor player![]() He can, however, still use objects.Īfter the power phase ends, any players may choose to discard all or none of their object cards. That player cannot use another key for the rest of the game as his role has now been revealed. If there are still keys left in the game, and it was a kid who used the key, then the player’s key is returned to the box, and the game keeps going. If he was a kid, and all the keys in the game have now been used, then the kids win the game. If he was a neighbor, the neighbors immediately win the game. If the majority of players vote yes, the player with the key reveals his role card. If another person seconds your nomination, all discussion ends and all players vote on whether or not to allow this player to use the key. When you call for a vote, you may make a case for why you chose this person (you may nominate yourself). Once all the keys in the game have been claimed, at any time during the power phase, you can call for an unlock vote, choosing a player who holds a key. Depending on player count, you play with one-to-three keys in the game. If all keys have been claimed you instead steal a key from another player. ![]() Finally, the magnet lets you take an unclaimed key. The lever can be played to steal a power, up to three seconds after someone has played their objects and before that power is used. ![]() The trashcan allows you to force another player to discard his hand, and the flashlight allows you to look at another player’s hand of object cards and steal one. The box cox card allows you to peek at three role cards, however these cards are shuffled before you look at them so you do not know who they belonged to, and once looked at the same role card cannot be looked at again by another player. If more than one player is using a power, they are resolved in the order in which players declare their intentions to use powers. During the power phase, players may discard a set of three matching cards to use that object’s ability. Once everyone has sat down (or a two-minute timer runs out if players have chosen to play with a timer), you move onto the power phase. You cannot, for example, trade one card for two. During this phase, players stand up and walk around to talk to one another and make trades. There are five types of objects - in order to use their abilities you must collect three copies of a single type.Įach round begins with the trading phase. The secret neighbor then puts his thumb back down and everyone can open their eyes and start the game.Īt the beginning of the game, each player is dealt four object cards. The player(s) who are regular neighbors open their eyes, sees who is the secret neighbor, and then close their eyes. At the start of the game all the players close their eyes, and the secret neighbor, keeping his eyes closed, puts his thumb up. There are two types of neighbors: regular and secret. The exact number of players on each team varies based on player count. You are either on the kid team or the neighbor team. Hello Neighbor: The Secret Neighbor Party Game is a social deduction game in which you’ll be making trades, ferreting out information, and ultimately voting on the players you trust.Įach player is dealt a role card. But be careful, because not everyone is on your side. What is your creepy neighbor up to? Gather the keys and unlock the basement to find out.
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